2010-08-29

Beer 100813-100825

Kortedala Enskilda Hinkbryggeri Koboldmaki Amber WeizenDSC00569  
Sweden
ABV: 6.66%
Rating: 4
Smell is a bit weird but taste is fantastically fresh. The melt between hops and wheat is very smooth. Apple and apricots with a nice bitterness. A real thirst-quencher.

 

 

 

 

Spezial Rauchbier Märzen SpezialRauchbierMarzen
Germany
ABV: 5.3%
Rating: 3
Sweet, salt and smokey. Notes of tar and bacon. The after-taste is a little weak compared to the aroma and taste and is like a mix of lager beer and chewing tobacco. Could have had a rating of 4 but I want something from the hops as well, here it is only the malt that is doing the job.

 

 

Sierra Nevada Bigfoot DSC00574
USA
ABV: 9.6%
Rating: 3
Honey, bread and hops. After-taste of almond. Fresh when its cold but it gets a little too sweet and sticky when it gets warmer. Still nice and pretty odd.

 

 

 

 

 

Alex Ek’s Habanero IPA DSC00575
Sweden
ABV: 5.5%
Rating: 3
Fresh. Like a pretty standard IPA from the start but the heavy hop taste soon disappears and the Habanero takes over making this a bizarre spicy brew. Notes of apple. Interesting.

 

 

 

 

Dugges Lager No.1 DSC00577
Sweden
ABV: 4.7%
Rating: 3
A good lager with distinct hop flavour.

 

 

 

 

 

 

 

Hornbeer Caribbean Rumstout DSC00578
Denmark
ABV: 11%
Rating: 4
A nice strong stout with taste of coffee and rum. Well-balanced with well-hidden alcohol.

2010-08-14

Resurrection Gothenburg – Tournament Report

It is getting annoyingly obvious that I am making my absolute worst results ever since starting writing on this blog. I played this deck. My reasoning wasn’t completely wrong but the deck is simply not strong enough to be reliable. It is going to be ridden of its red and yellow sleeves and placed in the pile for cards to be sorted.
13 players showed up for the tournament with Archibald showing up first for the second round so all my tables was 4-player ones.

Round 1stonetravel
Me –> Isak Bjärmark Esbjörnsson (Kiasyd S/B w. Ashur and Liquidation) –> Robert Ekelund (Mistress Fanchon Baltimore Purge) –> Erik Cardell (CEL guns w. aus and pre)
This game my tooling up worked quite well but Robert took a lot of damage before he could start play his game and was ousted before I could make any serious attempts at getting Isak. I hopes for Erik to try and backoust to take the game win but he instead played both against me and Isak. He was one intercept card short of staying in the game when Isak launched and if that launch had failed I would probably have ousted Isak in my next round. With two Raven Spies and a handful of Earth Melds together with a little more than ten pool it looked pretty good for me but I made some mistakes, the most important one was not to think of Stone Travel so I got tapped out once and almost bled out. I managed to pull myself together and take him out but it was close.
Me 2VP
Isak 2VP

Round 2earthmeld
Erik Cardell –> Robert Ekelund –> Jonas Alvdén (!Ventru grinder w. obf) –> Me
This game was a disaster. I drew no Earth Melds and since Robert had a slow build-up bringing out Carna and then Mistress Fanchon without crypt acceleration or a single action Jonas had an easy task in bleeding me out. I tried desperately to cycle cards, even convincing Erik to let me play Codex of the Edenic Groundskeepers followed by a Freak Drive just for cycling but it didn’t help.
Jonas GW 4VP

Round 3golcondainnerpeace
Adam Esbjörnsson (Euralye and friends) –> Me –> Roger Carhult (Large cap ANI w. multiple MPAs) –> Isak Bjärmark Esbjörnsson
Also a disaster. No Earth Melds from the start here either. Adam influenced out Euralye and put Heidelberg in play. Isak also had a good start building up. I contested Heidelberg and Adam argued he needed it to use backwards to survive and I knew he was right about that. Still I sat in a poor position because I knew Adam and Roger could crush Isak together and I needed all defence I could get against Adam. Him stealing my Raven Spies with Spirit Marionette/Heidelberg was simply nothing I could allow. I made a deal with Isak to keep contesting if he would stop after ousting Adam and let me oust Roger for the duel. Isak soon got Adam and I started my long uphill trip towards ousting Roger. I was almost there so many times but when I got close he always had something to gain ground. Except for a lot of wakes and Cat’s Guidances he also played Golconda twice on his own minions. My deck were almost exhausted when there were three minutes left of the game and Isak had to deal break and sweep the table. I don’t blame him, he gave me more than one hour to do my job but I didn’t manage so the victory was his.
Isak GW 4VP

I think I need to think a little less before the tournament and a little more during it. Next tournament will be the Swedish championships and I should probably go for a fun deck and relax for once to reload my batteries. Maybe next Expectation Analysis Experiment will be a little different, time will tell.

The Expectation Analysis Experiment – Part 6 – Resurrection Gothenburg

This time it was quite hard to decide which deck to play but when thinking of the probable competition I will face I decided to run a modified version of the deck I played in Karlstad some months ago. The reason for this is that I expect to see quite a lot of toolbox decks containing light combat but hopefully not any ones I can’t handle with my 21 combat ends cards. There will probably not be many fast bleed or vote decks and that should be the right environment for this me for once:

Deck Name : Earth Died Screaming
Author : Stefan Karlsson (original concept by Randal Rudstam)

Crypt [12 vampires] Capacity min: 5 max: 7 average: 5.91667
2x Doyle Fincher          7  ANI PRO aus for obf         !Gangrel:4
2x Janey Pickman          6  ANI PRO for                 !Gangrel:4
2x Celeste Lamontagne     5  ANI PRO for                 !Gangrel:4
1x Beckett                7  ANI FOR PRO cel             Gangrel:3
1x Danielle Diron         7  ANI PRO chi for      1 vote Gangrel:3
1x Horrock                6  ANI PRO vic                 Gangrel:3
1x Dr. Allan Woodstoc     5  PRO ani aus for             Gangrel:3
1x Jacob Fermor           5  PRO ani tha                 Gangrel:4
1x Mowgli                 5  FOR PRO ani cel formofmist            !Gangrel:4

Library [77 cards]
Action [11]  
  1x Abbot
  10x Deep Song

Action Modifier [7]
  2x Daring the Dawn
  5x Freak Drive

Ally [1]
  1x Carlton Van Wyk (Hunter)

Combat [23]
  16x Earth Meld
  5x Form of Mist
  2x Pack Alpha 

Equipment [4] waitinggame
  2x Codex of the Edenic Groundskeepers
  1x Heart of Nizchetus
  1x Laptop Computer

Event [2]
  1x Scourge of the Enochians
  1x Waiting Game

Master [12]
  1x Anarch Troublemaker
  4x Blood Doll
  2x Heidelberg Castle, Germany  
  3x Misdirection
  1x Pentex(TM) Subversion
  1x Powerbase: Montreal

Reaction [10] misdirection
  2x Cats' Guidance
  1x Delaying Tactics
  2x Forced Awakening
  3x On the Qui Vive
  2x Sonar

Retainer [7]
  1x J. S. Simmons, Esq.
  1x Owl Companion
  4x Raven Spy
  1x Tasha Morgan

 

 

 

This deck has three real weaknesses;

1. Combat with combat ends-deny (IG, Psyche, TT etc.)
2. Heavy stealth predator
3. Prey with allies

The two first weaknesses I have to live with and if I have read the meta correctly I won’t be encountering to much of them. The third weakness was my main problem when I played this deck in Karlstad and I have added more cards to deal with allies. I have increased the numbers of Misdirection and changed some Earth Melds to Form of Mists to be able to tap those annoying allies and bleed with the Codex. I have also added the underrated event Waiting Game, it can really be a killer to for example a Nephandus deck.
I have also been thinking some about how to really play this deck. I need not to waste my resources. It is tempting many times to play Earth Meld in any combat but I have to take a small beating now and then and only play Earth Meld when I risk being hurt badly or when I get the benefits of the untap effect.
I also need to be thinking before wasting my resources in bleeding heavy. I need to make sure that my Deep Songs end up where they do any real good and not just play them because I have them in my hand.
Sorry for not being that original this time but I will try and compensate that with my upcoming tournament report and it will hopefully be about four games and not just three as all previous tournament reports on this blog.

2010-08-10

Beer 100724-100809

Nöel du BaladinDSC00547
Italy
ABV: 9%
Rating: 3
Sweet. Surprisingly thick body. Not very heavy but still present acidity. Strawberry notes. Bizarre.

 

 

 

 

 

Oppigårds Single Hop Ale DSC00551
Sweden
ABV: 4.8%
Rating: 4
Pretty low bitterness for the style but still very good hop aroma. Sweet notes of honey and some mystic spicy notes as well. Very good and drinkable.

 

 

 

 

Fastlagsgatans Nanobryggeri Det Smakar ApaDSC00565
Sweden
ABV: 6.9%
Rating: 4
Very bitter with notes of jam. Nice colour and carbonation. A little liquorice in the after-taste. A very good home-brew.

 

 

 

 


Kortedala Enskilda Hinkbryggeri Coconut Stoutcoconut_stout_etikett_small[2]
Sweden
ABV: 5.5%
Rating: 3
Oily. Weak and dry coconut aroma although it scents a lot from coconut. A little pale in taste but its body is getting rounder and more pleasant as it gets warmer.

 

 


Avery New World PorterDSC00567
USA
ABV: 6.7%
Rating: 3
Great sweet scent with heavy coffee notes. Bitter and a little rough. Unfortunately it isn’t very complex and a pretty pale standard porter.

 

 

 

 

St Landelin MythiqueDSC00568
France
ABV: 7.5%
Rating: 3
Typically French with a fresh taste of apricots.

2010-08-08

Strategy – Library size

I have hesitated writing strategy articles in this blog before since I don’t see myself as anything else than a mediocre player. But when it comes to balancing a library I think I have come pretty far in my thinking. I use to hear “I think you have built this deck as good as it is possible” from good and experienced players when they see my weirdest decks. Let’s just ignore the fact that they add “But you probably wont win any tournament with it.” for now and concentrate on the fact that one of my least weak feats in Jyhad is the ability to build a well-balanced deck.

All the time people build 90-card libraries and I am not only talking about inexperienced players, people still win tournaments with 90-card libraries all the time. So far in 2010 43/123 decks in the TWDA have 90-card libraries and quite some are close with more than 80 cards. The way I see it almost no library at all should contain 90 cards. The only exception I can think of right now is decks exploiting Guillame Giovanni’s ability to increase hand size by one for every location controlled.

So, what is the reasoning behind my thesis? A library of 90 cards is never exhausted (unless target of some serious mill tactics but in that way 90 cards doesn’t help either). The fewer cards to shuffle, the lesser risk of drawing big chunks of one type of a card at the wrong time. In other words, a 60-card library gives it’s player a more reliable distribution than a 90-card one. This is simple (maybe not so simple but still) mathematics. Still normally intelligent people and players that are better than me argue that 90 cards is the way to go. I understand the inexperienced player, I was there when I restarted playing Jyhad late 2007, in that he want so many cards and its painful enough to lower the desired deck-size to 90 cards but players constantly active since 1994? I just don’t get it.

At the summer of 2008 I started to build 60-cards libraries and my results improved a little. Problem was that I went from strict 90 to strict 60 and that is actually too few in many cases. Late 2008 I tried 70, 75 and 80 cards but it wasn’t until late 2009 I entered a tournament with a library of a number not dividable by 5. This is not important for this article but it shows how I locked myself thinking “I shall build a 60/70/75/80/90-cards deck”.

What I have been doing the last months is to try and build every deck a 60-cards deck and increase its numbers after play-testing if needed. This way I get the best possible distribution when testing and rebuilding my deck. I also know what amount of cards is right from experience of having just a handful cards left when winning a standard 5-player table. I break this rule now and then claiming to “know” that 60 cards is too few but I promise to be better following my own concept in the future. As a meaningless fact I can tell you that the 7 decks I have in my bag for the moment contains 60, 64, 70, 72, 73, 76 and 76 cards.

What to think of when building small decks? I try to study actual games to see how many cards of a certain type I actually need and not how many I want. Of course you always want to deflect every bleed that hits you but how many times do you want to have your hand size decreased by 1 for the bounce card, pay one blood to bounce and stay untapped or keep a wake at hand to be able to bounce? Maybe not as many times as you think. This is just one example that is possible to apply to many different types of cards. How many times do your combat deck actually need to play Taste of Vitae during a game and do you need a Blur in each round or is it okay to just hit for 2 with your Magnum some times?

Probably this is nothing new for most of you and stubborn players keeping every deck at 90 cards wont be convinced by reading this but hopefully there are some details in my writing worth taking into consideration for some of you.

Good luck fellow deck-shrinkers!

2010-08-01

Dynamitardens Kardemummaporter - Bottling

Three weeks ago we added cardamom and vanilla in the secondary fermentation of our porter. One week ago we also added coffee. Today it was time for bottling and we now only have to wait for about a month until it should be ready.

DSC00552 Gravity is measured and we seem to reach a pretty strong 9.7% ABV.


DSC00554 Some yeast is mixed with sugar for carbonation. The reason for using yeast is that with such a strong brew it can be hard to make sugar alone manage the carbonation process.

DSC00556 Jonas and Erik mixing the porter with sugar and yeast.

DSC00558 If nothing else, we are getting a great colour.

DSC00562 So many bottles, still so few.. We managed to fill 60 33cl bottles this time for a total of 20l.